DotA Heroes Bone Fletcher Clinkz
The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.
Hero Abilities
Strafe Fire a large number of arrows in a short time period. Level 1: 90 mana, 30 sec cooldown. | |
| |
Searing Arrows Increases the damage of the Hero's attack by adding fire. If you learn this during wind walk the first time, you will lose the invisibility. Level 1: 8 mana, 2 sec cooldown. | |
| |
Wind Walk Turn invisible for a period of time, increasing movement speed. Level 1: 75 mana, 20 sec cooldown. | |
| |
Death Pact Kills a target unit, returning a percentage of its life. Death Pact can be used on any non-hero unit, not just allied units. Level 1: 100 mana, 20 sec cooldown. |
0 comments:
Share your views